Period I | Period II | Period III | Period IV | Period V | Period VI
All Weekend
|
ASL
Tournament: |
Annual Advanced Squad Leader (ASL) Tournament |
Period I (Friday 7PM to 11PM)
|
EVENT
NAME: |
Blenheim
2004the 300th year anniversary of The Battle of Blenheim
(Preliminaries) |
|
HIST.
PERIOD: |
War of
Spanish Succession |
|
RULES
SYSTEM: |
Home
Brew Fast Play rules, created for the 300th year anniversary
battle. |
|
MINIATURES: |
Over
3,500 28mm castings representing all the battalions, squadrons and batteries
of the battle |
|
NO.
OF PLAYERS: |
28
Troop Commanders (14 per side). 6 Commanders (3 per side - no troopsdon't
worryyou'll be too busy to push troops) |
|
PRESENTED
BY: |
Ian
Croxal |
|
DESCRIPTION: |
This
period will be a set up demonstration periodwith participation for those
who wish an introduction to the rules. |
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EVENT
NAME: |
Thompson
Trophy Racing |
|
HIST.
PERIOD: |
1920s-30s |
|
RULES
SYSTEM: |
Golden
Age Air Racing |
|
MINIATURES: |
1/48
scale |
|
NO.
OF PLAYERS: |
6 |
|
PRESENTED
BY: |
Kevin
Smyth |
|
DESCRIPTION: |
Planes
with big engines and teeny tiny wings scream through the sky in pursuit of
the Thompson Trophy. Take your best shot. Do you feel lucky? All are welcome. |
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EVENT
NAME: |
Kursk |
|
HIST.
PERIOD: |
World
War 2 - Eastern Front |
|
RULES
SYSTEM: |
World
War II Microarmor: The Game |
|
MINIATURES: |
1/285 |
|
NO.
OF PLAYERS: |
6 |
|
PRESENTED
BY: |
Jeroen
Koopman |
|
DESCRIPTION: |
Take
part in the largest tank battle of World War II. No experience needed. |
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EVENT
NAME: |
Skirmish
on the Rails |
|
HIST.
PERIOD: |
Boxer
Rebellion |
|
RULES
SYSTEM: |
The
Sword and the Flame |
|
MINIATURES: |
15mm |
|
NO.
OF PLAYERS: |
Up to 8 |
|
PRESENTED
BY: |
Mitch
Berdinka |
|
DESCRIPTION: |
Admiral
Seymour's relief column attempting to reach Peking is held up by Boxers who
have torn up the rails. European Allies must complete rail
repairs and prevent Boxers from damaging the train. Beginners welcome. |
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EVENT
NAME: |
DBM
Demo |
|
HIST.
PERIOD: |
Ancients |
|
RULES
SYSTEM: |
DBM |
|
MINIATURES: |
25mm |
|
NO.
OF PLAYERS: |
6 to 8 |
|
PRESENTED
BY: |
Bruce
Meyer |
|
DESCRIPTION: |
This will
be a 25mm DBM big battle demo with armies provided. There is room for 3
generals a side. |
|
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EVENT
NAME: |
The
Battle For Mount Olympus |
|
HIST.
PERIOD: |
Ancients |
|
RULES
SYSTEM: |
De
Bellis Antiquitatis (DBA) |
|
MINIATURES: |
15mm |
|
NO.
OF PLAYERS: |
Up to 8 |
|
PRESENTED
BY: |
Paul
Hannah & Terry Griner |
|
DESCRIPTION: |
A DBA
Tourney using Greek Hoplite armies. Try to advance your way to the top of
Mount Olympus and win honors from the gods. Prizes will be awarded to the top
finishers. |
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EVENT
NAME: |
Action
at Gloucester in 30mm by HistoriFigs! |
|
HIST.
PERIOD: |
American
Revolution |
|
RULES
SYSTEM: |
Bloodybacks,
with additions |
|
MINIATURES: |
30mm |
|
NO.
OF PLAYERS: |
2 to 4 |
|
PRESENTED
BY: |
Mike
Taber |
|
DESCRIPTION: |
Game
will be played using the Bloodybacks rules from Wargames Illustrated May 2004
with additions By Mike Taber and Mike Frank. Game scenario will be based on
the action a Gloucesterbattle of Yorktown... The game is smooth flowing and
the results are true to history. So, come join us for a jolly good time Ð
join ranks with Lauzun or Tarelton. Or perhaps lead the rebel Militia - will
they stand, or will they break and run? As we refine the selected scenario,
details will be posted to the HistoriFigs website: www.historifigs.com |
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EVENT
NAME: |
Epsom
1: Le Valtru |
|
HIST.
PERIOD: |
World
War II - Normandy |
|
RULES
SYSTEM: |
Overlord |
|
MINIATURES: |
15mm |
|
NO.
OF PLAYERS: |
6 |
|
PRESENTED
BY: |
David
Sullivan |
|
DESCRIPTION: |
Elements
of the 9th Cameronians attempt to breakthrough to Grainville-sur-Odon against
opposition from the 2nd SS Panzer division 'Das Reich.' |
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EVENT
NAME: |
NUTS! |
|
HIST.
PERIOD: |
World
War II - Western Front |
|
RULES
SYSTEM: |
NUTS!
By Two-Hour Wargames |
|
MINIATURES: |
25mm |
|
NO.
OF PLAYERS: |
6 to 8 |
|
PRESENTED
BY: |
Ed
Teixeira |
|
DESCRIPTION: |
American
forces meet German Panzer grenadiers in France 1944. Players command a squad
of either side in this fast paced man to man skirmish game. Novices welcome,
prizes provided. |
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EVENT
NAME: |
Coastal
Patrol is Sooo Boring... |
|
HIST.
PERIOD: |
Science
Fiction |
|
RULES
SYSTEM: |
Dirtside
II |
|
MINIATURES: |
6mm
Microarmor |
|
NO.
OF PLAYERS: |
7 |
|
PRESENTED
BY: |
Bill
Nitsche and the Seattle Armchair Generals |
|
DESCRIPTION: |
Who did
you piss off to get stuck on Coast Defense duty? The sea air is great and
all, but the open ocean lost its inspiration weeks ago. Yet another
monotonous patrol on a stormy afternoon...what an odd reading...Take the side
of the locals, defending a coastal military installation, or play the
technologically 'superior' invader in a hit-and-run raid. Dirtside II is a
fun, simple microarmor game depicting futuristic combat with a real-world
feel. |
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EVENT
NAME: |
The Alamo |
|
HIST.
PERIOD: |
Texas War
of Independence |
|
RULES
SYSTEM: |
Home Brew |
|
MINIATURES: |
|
|
NO.
OF PLAYERS: |
8 (4 per
side) |
|
PRESENTED
BY: |
Henry
Thomson |
|
DESCRIPTION: |
One side
will be command by General Antonio Lopez de Santa Anna, "The Napoleon of
the West" The other side, the Texans will be under the command of
Colonel William Travis. Everything will be provided. The rules are fun, quick
and simple. Only once in a dozen games have the Texan won, with only three
Texans staying. Can you do better? |
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EVENT
NAME: |
Combat |
|
HIST.
PERIOD: |
World War
II, Normandy |
|
RULES
SYSTEM: |
Homebrew |
|
MINIATURES: |
54mm |
|
NO.
OF PLAYERS: |
4 to 6 |
|
PRESENTED
BY: |
Scott
Odden |
|
DESCRIPTION: |
Platoon
level skirmish battle. Allied troops attempt to liberate French village from
determined Krauts. Fast paced, quick to learn convention rules for playing
toy soldiers ,while at the same time in a very small way paying Homage to
those real flesh and blood people that saved the world 60 years ago. |
|
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EVENT
NAME: |
Ncome
River |
|
HIST.
PERIOD: |
Colonial |
|
RULES
SYSTEM: |
Imperialism |
|
MINIATURES: |
15mm |
|
NO.
OF PLAYERS: |
2 to 8 |
|
PRESENTED
BY: |
Bill
Vanderpool |
|
DESCRIPTION: |
Can you
get your column across the Ncome River? Will the Zulus wash their spears or
will the Imperial troops push across? All players welcome. |
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EVENT
NAME: |
Rat
Patrol |
|
HIST.
PERIOD: |
World War
II, North Africa |
|
RULES
SYSTEM: |
Battleground
WWII |
|
MINIATURES: |
20mm |
|
NO.
OF PLAYERS: |
Up to 11 |
|
PRESENTED
BY: |
Chris
Ewick |
|
DESCRIPTION: |
British
and German armored car scout patrol clash in the deserts of North Africa.
Take control of one of these light vehicles and race across our Burning
Desert boards, the latest custom terrain from The Game Matrix. This
game will be fast and exciting fun for all! |
Period II (Saturday 9AM to 1PM)
|
EVENT
NAME: |
Blenheim
2004the 300th year anniversary of The Battle of Blenheim (Part
1) |
|
HIST.
PERIOD: |
War of
Spanish Succession |
|
RULES
SYSTEM: |
Home
Brew Fast Play rules, created for the 300th year anniversary
battle. |
|
MINIATURES: |
Over
3,500 28mm castings representing all the battalions, squadrons and batteries
of the battle |
|
NO.
OF PLAYERS: |
28
Troop Commanders (14 per side). 6 Commanders (3 per side - no troopsdon't
worryyou'll be too busy to push troops) |
|
PRESENTED
BY: |
Ian
Croxal |
|
DESCRIPTION: |
The
combined Armies of the Duke of Marlborough and Prince Eugene, surprise the
combined armies of Marshall Tallard, and Marshall Marsin and The Elector of
Bavaria. The game will start with the historical set-up and all commands will
have starting orders that are historical. From here on out, the commanders
are free to run the battle as they see fit within historically permitted
parameters. Each player commands a Division of several brigades. The rules
are fastbrutal and simple, yet produce historical results. Play test photos
can be seen at: http://www.warflag.com/blenheim2004/fb/battle.html. |
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EVENT
NAME: |
Assault
in Poland |
|
HIST.
PERIOD: |
World
War 2 - Eastern Front |
|
RULES
SYSTEM: |
World
War II Microarmor: The Game |
|
MINIATURES: |
1/285 |
|
NO.
OF PLAYERS: |
6 |
|
PRESENTED
BY: |
Jeroen
Koopman |
|
DESCRIPTION: |
Poland
1944: The Soviets are advancing on a Polish town. Can the German defenders
hold out? No experience needed. |
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EVENT
NAME: |
Intro
to Mustangs Air Gaming |
|
HIST.
PERIOD: |
World
War II - Air |
|
RULES
SYSTEM: |
Mustangs |
|
MINIATURES: |
1/300
scale airplanes |
|
NO.
OF PLAYERS: |
Up to 6 |
|
PRESENTED
BY: |
Paul
Hannah & Dave Schueler |
|
DESCRIPTION: |
A
series of short, dogfighter games designed to teach this fun-to-play game of
WW-II aerial combat. Grab a Spitfire or Messerschmitt and have at it. No
experience necessary for these informal demo games, but old hands can play
too. Free planes to all players. |
|
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|
EVENT
NAME: |
Battle
of Lobau, July 1757 |
|
HIST.
PERIOD: |
Seven
Years War |
|
RULES
SYSTEM: |
Old
Dessauer |
|
MINIATURES: |
15mm |
|
NO.
OF PLAYERS: |
4 to 6 |
|
PRESENTED
BY: |
Wes
Rogers |
|
DESCRIPTION: |
This is
a hypothetical scenario set in July, 1757. The Prussians under Frederick have
been retreating slowly north after their defeat at Kolin. On 16 July a
detached Prussian force under the brave but inexperienced Prince August
William stumbles into an Austrian blocking force under Nadasty at Lobau.
Nadasty is an aggressive commander and his troops have out-marched the
Prussians (as well as his own main army). August William is trapped. The
Prussians have better troops, but must drive across a strongly-held Austrian
ridgeline to reach their main army at Bautzen to the north. Failure means
disgrace and dismissal from the army; Frederick does not have a sympathetic
nature. The rules are 1:50 scale, with very simple game mechanics, suitable
for those new to this fascinating period or to wargaming in general. |
|
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EVENT
NAME: |
Robin
Hood: The Peasants are Revolting! |
|
HIST.
PERIOD: |
Medieval |
|
RULES
SYSTEM: |
Home
Brew |
|
MINIATURES: |
25mm |
|
NO.
OF PLAYERS: |
8 to 10 |
|
PRESENTED
BY: |
Bruce
Meyer |
|
DESCRIPTION: |
The
peasants are taxed to despair. Robin pines for Maid Marian. Prince John's
power is waning. The Abbot has called for volunteers for the Crusade. Is that
really a dancing bear? The local cricket team is 6 and 15, how much can a man
take? Will Sherwood Forest be designated a wetlands? Please park political
correctness in the lobby. |
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EVENT
NAME: |
Diplomacy |
|
HIST.
PERIOD: |
World
War I |
|
RULES
SYSTEM: |
Avalon
Hill Diplomacy |
|
MINIATURES: |
N/A |
|
NO.
OF PLAYERS: |
7 |
|
PRESENTED
BY: |
Scott
Schwager |
|
DESCRIPTION: |
Standard
rules and game pieces. This event will continue into Period III. |
|
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EVENT
NAME: |
War of the Pestonian Succession |
|
HIST.
PERIOD: |
Pike
and Shot |
|
RULES
SYSTEM: |
King's
War |
|
MINIATURES: |
15mm |
|
NO.
OF PLAYERS: |
6 |
|
PRESENTED
BY: |
Bruce
Bretthauer |
|
DESCRIPTION: |
The Grand Duke and the Elector have argued over the ownership of
the County of Pestone for several years. This battle is part of the war to settle the ownership of
the County. Beginners welcome,
rules will be taught. |
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|
EVENT
NAME: |
The
Battle of Hafwitz |
|
HIST.
PERIOD: |
Seven
Years War |
|
RULES
SYSTEM: |
Home Brew |
|
MINIATURES: |
N Scale |
|
NO.
OF PLAYERS: |
6 |
|
PRESENTED
BY: |
Dick
Larson |
|
DESCRIPTION: |
A Seven
Years War battle. |
|
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|
|
EVENT
NAME: |
Advanced
Squad Leader Starter Kit |
|
HIST.
PERIOD: |
World War
II - Eastern and Western Fronts |
|
RULES
SYSTEM: |
ASL |
|
MINIATURES: |
N/A |
|
NO.
OF PLAYERS: |
6 |
|
PRESENTED
BY: |
Sam
Belcher |
|
DESCRIPTION: |
Ever
wanted to try Advanced Squad Leader but were put off by the fact that it
would cost over a $100 to "try" it out? Put off by the rule book
with 200 pages? No worries, mate. Now there's the Advanced Squad Leader
Starter Kit. A 12 page rule book (and a lot of that is examples!) and
everything you need to play the six scenarios included in the kit. Two maps,
counters, dice, everything you need. Retails for $24. Come try it out! We'll
have up to three sets of maps and counters. If you sign up you can play
against another new player. Experts will be there to walk you through the
rules and answer questions. |
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EVENT
NAME: |
The Breakfast
Time of Man |
|
HIST.
PERIOD: |
Prehistoric |
|
RULES
SYSTEM: |
Home Brew |
|
MINIATURES: |
25mm |
|
NO.
OF PLAYERS: |
6 |
|
PRESENTED
BY: |
Randy
Lantrip |
|
DESCRIPTION: |
A caveman
hunting game for those with an appetite for fun. The tribe with the most food
at the end wins. So simple, even a caveman can play. |
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EVENT
NAME: |
Bridgehead |
|
HIST.
PERIOD: |
World War
II |
|
RULES
SYSTEM: |
Kampfgruppe
Commander |
|
MINIATURES: |
15mm |
|
NO.
OF PLAYERS: |
4 to 6 |
|
PRESENTED
BY: |
Mark
Serafin |
|
DESCRIPTION: |
The
Soviets have established a bridgehead over a major river. The Germans must
destroy it before the inevitable reinforcements arrive. |
|
|
|
|
EVENT
NAME: |
Le Petite
Ferme |
|
HIST.
PERIOD: |
World War
II |
|
RULES
SYSTEM: |
Battlefront
WWII |
|
MINIATURES: |
15mm |
|
NO.
OF PLAYERS: |
5 to 6 |
|
PRESENTED
BY: |
Adrian
Nelson and Dan Proctor |
|
DESCRIPTION: |
On July
12th 1944 elements of the 2nd Bn, 35th Div ran up against heavy German
resistance north of St. Lo at a group of stone houses surrounded by hedgerows
at Le Petite Ferme "The Little Farm". |
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|
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|
EVENT
NAME: |
Can
Ossama Escape? |
|
HIST.
PERIOD: |
Modern |
|
RULES
SYSTEM: |
Dogs of
War |
|
MINIATURES: |
28mm |
|
NO.
OF PLAYERS: |
Up to 12 |
|
PRESENTED
BY: |
Gary
Griess |
|
DESCRIPTION: |
Ossama is
about to be trapped. Can he break out through a valley and mountain pass
before the American pursuers arrive? |
|
|
|
|
EVENT
NAME: |
NUTS! |
|
HIST.
PERIOD: |
World
War II - Western Front |
|
RULES
SYSTEM: |
NUTS!
By Two-Hour Wargames |
|
MINIATURES: |
25mm |
|
NO.
OF PLAYERS: |
6 to 8 |
|
PRESENTED
BY: |
Ed
Teixeira |
|
DESCRIPTION: |
American
forces meet German Panzer grenadiers in France 1944. Players command a squad
of either side in this fast paced man to man skirmish game. Novices welcome,
prizes provided. |
|
|
|
|
EVENT
NAME: |
Battle
of Antietam |
|
HIST.
PERIOD: |
American
Civil War |
|
RULES
SYSTEM: |
Fire
and Fury |
|
MINIATURES: |
15mm |
|
NO.
OF PLAYERS: |
6 |
|
PRESENTED
BY: |
Colin
Wilson, Allan Dyer, and the Armchair Generals |
|
DESCRIPTION: |
The
bloodiest day in the civil war included the cornfield, the sunken road, and
the Irish Brigade's famous stand. The game will continue into Period III. |
|
|
|
|
EVENT
NAME: |
Combat |
|
HIST.
PERIOD: |
World War
II, Normandy |
|
RULES
SYSTEM: |
Homebrew |
|
MINIATURES: |
54mm |
|
NO.
OF PLAYERS: |
4 to 6 |
|
PRESENTED
BY: |
Scott
Odden |
|
DESCRIPTION: |
Platoon
level skirmish battle. Allied troops attempt to liberate French village from
determined Krauts. Fast paced, quick to learn convention rules for playing
toy soldiers ,while at the same time in a very small way paying Homage to
those real flesh and blood people that saved the world 60 years ago. |
|
|
|
|
EVENT
NAME: |
Cattle
Drive |
|
HIST.
PERIOD: |
Colonial |
|
RULES
SYSTEM: |
Imperialism |
|
MINIATURES: |
15mm |
|
NO.
OF PLAYERS: |
2 to 8 |
|
PRESENTED
BY: |
Bill
Vanderpool |
|
DESCRIPTION: |
Can you
get to the Zulu cattle and get away or will the Zulu players stop the raid?
All players welcome. |
|
|
|
|
EVENT
NAME: |
Pirate
Plunder |
|
HIST.
PERIOD: |
Golden
Age of Piracy |
|
RULES
SYSTEM: |
Sword and
Flame Variant |
|
MINIATURES: |
25mm |
|
NO.
OF PLAYERS: |
8 |
|
PRESENTED
BY: |
Gary
Williams and Bill Stewart |
|
DESCRIPTION: |
A daring
raid on Cabos de Muerte is for gold and whatever else can be had. Defend the town or a Capn'Shark to
ye! (sic) Ha, Ha Ha! |
|
|
|
|
EVENT
NAME: |
DBA
Crimea |
|
HIST.
PERIOD: |
Mid-19th
Century |
|
RULES
SYSTEM: |
Modified
DBA |
|
MINIATURES: |
15mm |
|
NO.
OF PLAYERS: |
4 |
|
PRESENTED
BY: |
Andy
Hooper |
|
DESCRIPTION: |
An
adaptation of the popular De Bellis Antiquitatus game system, designed for
fast and fun simulation of battles from the Crimean War. DBA players will
need to learn only a few new rules and unit types, and others should be able
to jump right in too. Time permitting, we'll switch sides and play a second
game, so everyone can enjoy the "challenge" of commanding both the
Russian masses and the Thin Red Line. |
|
|
|
|
EVENT
NAME: |
Lord of the Rings - Siege of Gondor |
|
HIST.
PERIOD: |
Fantasy |
|
RULES
SYSTEM: |
Workshop's
Lord of the Rings Miniatures Battles |
|
MINIATURES: |
25mm |
|
NO. OF
PLAYERS: |
6 |
|
PRESENTED
BY: |
Chris
Ewick |
|
DESCRIPTION: |
Battle
for Minas Tirith on a huge scale model with siege towers, catapults,
trebuchets, and trolls. Lead the Orcs to crunch all mankind or defend Gondor
and your very life. |
Period III (Saturday 2PM to 6PM)
|
EVENT
NAME: |
Blenheim
2004the 300th year anniversary of The Battle of Blenheim (Part 2) |
|
HIST.
PERIOD: |
War of
Spanish Succession |
|
RULES
SYSTEM: |
Home
Brew Fast Play rules, created for the 300th year anniversary
battle. |
|
MINIATURES: |
Over
3,500 28mm castings representing all the battalions, squadrons and batteries
of the battle |
|
NO.
OF PLAYERS: |
28
Troop Commanders (14 per side). 6 Commanders (3 per side - no troopsdon't
worryyou'll be too busy to push troops) |
|
PRESENTED
BY: |
Ian
Croxal |
|
DESCRIPTION: |
The
Battle of Blenheim continued from the previous period. |
|
|
|
|
EVENT
NAME: |
Counterattack
in Poland |
|
HIST.
PERIOD: |
World
War 2 - Eastern Front |
|
RULES
SYSTEM: |
World
War II Microarmor: The Game |
|
MINIATURES: |
1/285 |
|
NO.
OF PLAYERS: |
6 |
|
PRESENTED
BY: |
Jeroen
Koopman |
|
DESCRIPTION: |
The
Germans have the forces at hand to launch their counter-offensive and take
back what the Russians have taken in their initial attacks. Can they succeed
or will the Russians spoil the attempt? |
|
|
|
|
EVENT
NAME: |
Bridge
over the River Bug |
|
HIST.
PERIOD: |
World War
II - Air |
|
RULES
SYSTEM: |
Mustangs |
|
MINIATURES: |
1/300
scale airplanes |
|
NO.
OF PLAYERS: |
Up to 5 |
|
PRESENTED
BY: |
Paul
Hannah |
|
DESCRIPTION: |
February
1945. Use what little petrol is left to your Luftwaffe squadron to fuel the
planes that will try to knock out a bridge to slow the Red Army's advance
towards the Reich. Fabulous prizes to all players--even if you don't knock
out the bridge. |
|
|
|
|
EVENT
NAME: |
The
Battle of Singling: December 6, 1944 |
|
HIST.
PERIOD: |
World
War II - Western Front |
|
RULES
SYSTEM: |
Battlefront
WWII |
|
MINIATURES: |
15mm |
|
NO.
OF PLAYERS: |
Up to 8 |
|
PRESENTED
BY: |
Peter
Wort |
|
DESCRIPTION: |
After
losing a company of Sherman tanks on a probing assault the previous day, Col.
Creighton Abrams tries again to take the town of Singling. This time with
infantry support for the second company of Shermans. The Germans have ideas
of their own. |
|
|
|
|
EVENT
NAME: |
Counterattack
at Mortain |
|
HIST.
PERIOD: |
World
War II |
|
RULES
SYSTEM: |
Yaquinto
Panzer/88/Armor |
|
MINIATURES: |
1/285
microarmor |
|
NO.
OF PLAYERS: |
Up to
10 |
|
PRESENTED
BY: |
Terry
Doherty |
|
DESCRIPTION: |
3rd
Armored "Spearhead" Division attempts to retake Le Mesnil Tove from
Kampfgruppe Schake made up of elements of 2nd SS "Das Reich" and
2nd Panzer. This event uses the Panzer/Armor/88 system using 1/285 scale
Micro-Armor vehicles. Each player will command a platoon of Shermans, Mark
IV's or Panther tanks. |
|
|
|
|
EVENT
NAME: |
DBM
Tournament |
|
HIST.
PERIOD: |
Ancients |
|
RULES
SYSTEM: |
DBM |
|
MINIATURES: |
25mm |
|
NO.
OF PLAYERS: |
8 to 12 |
|
PRESENTED
BY: |
Bruce
Meyer |
|
DESCRIPTION: |
A 200
point DBM competition. Armies will be provided. |
|
|
|
|
EVENT
NAME: |
Diplomacy |
|
HIST.
PERIOD: |
World
War I |
|
RULES
SYSTEM: |
Avalon
Hill Diplomacy |
|
MINIATURES: |
N/A |
|
NO.
OF PLAYERS: |
7 |
|
PRESENTED
BY: |
Scott
Schwager |
|
DESCRIPTION: |
Standard
rules and game pieces. Continued from previous period. |
|
|
|
|
EVENT
NAME: |
Epsom
2: Defending the Corridor |
|
HIST.
PERIOD: |
World
War II - Normandy |
|
RULES
SYSTEM: |
Overlord |
|
MINIATURES: |
15mm |
|
NO.
OF PLAYERS: |
8 |
|
PRESENTED
BY: |
David
Sullivan |
|
DESCRIPTION: |
Elements
of the 7/Seaforth Highlanders, supported by tanks from the 9 RTR, hold out
against an attempt by the 9th SS Panzer division 'Hohenstaufen' to cut off
the Scottish Corridor. |
|
|
|
|
EVENT
NAME: |
Missile
Boats and Money |
|
HIST.
PERIOD: |
Modern -
Naval (Fictitious) |
|
RULES
SYSTEM: |
Actions
Stations - FAC |
|
MINIATURES: |
1/700
scale |
|
NO.
OF PLAYERS: |
4 |
|
PRESENTED
BY: |
Dave
Schueler |
|
DESCRIPTION: |
You've
been ordered to seize the recently discovered oil fields on an island in a
disputed coastal region. Your naval forces are standing by, but have you
spent enough to beat the enemy or do you have a back-up plan? The game will
start with each side purchasing some new ships with a limited naval budget
(you may also want to put a little away in your Swiss Bank account, in case
things don't go well) and then move to the action. The rules are simple and
require little to no modern naval experience. |
|
|
|
|
EVENT
NAME: |
Le Petite
Ferme |
|
HIST.
PERIOD: |
World War
II |
|
RULES
SYSTEM: |
Battlefront
WWII |
|
MINIATURES: |
15mm |
|
NO.
OF PLAYERS: |
5 to 6 |
|
PRESENTED
BY: |
Adrian
Nelson and Dan Proctor |
|
DESCRIPTION: |
On July
12th 1944 elements of the 2nd Bn, 35th Div ran up against heavy German
resistance north of St. Lo at a group of stone houses surrounded by hedgerows
at Le Petite Ferme "The Little Farm". |
|
|
|
|
EVENT
NAME: |
Gu-Shao!
Jiang-Zhu! (Valley Burns! River Boils!) |
|
HIST.
PERIOD: |
Modern |
|
RULES
SYSTEM: |
Modern
Microarmor - The Game |
|
MINIATURES: |
1/285
scale |
|
NO.
OF PLAYERS: |
4 |
|
PRESENTED
BY: |
Mike
Tugwell |
|
DESCRIPTION: |
Communist
China has invaded Taiwan! After two brutal weeks of fighting the decisive
battle comes at the Zhong-Shan Bridge near the Taiwanese capital Tai-Bei. No
quarter! No Mercy! |
|
|
|
|
EVENT
NAME: |
NUTS! |
|
HIST.
PERIOD: |
World
War II - Western Front |
|
RULES
SYSTEM: |
NUTS!
By Two-Hour Wargames |
|
MINIATURES: |
25mm |
|
NO.
OF PLAYERS: |
6 to 8 |
|
PRESENTED
BY: |
Ed
Teixeira |
|
DESCRIPTION: |
American
forces meet German Panzer grenadiers in France 1944. Players command a squad
of either side in this fast paced man to man skirmish game. Novices welcome,
prizes provided. |
|
|
|
|
EVENT
NAME: |
Battle of
Antietam (cont.) |
|
HIST.
PERIOD: |
American
Civil War |
|
RULES
SYSTEM: |
Fire and
Fury |
|
MINIATURES: |
15mm |
|
NO.
OF PLAYERS: |
6 |
|
PRESENTED
BY: |
Colin
Wilson, Allan Dyer, and the Armchair Generals |
|
DESCRIPTION: |
The
bloodiest day in the civil war included the cornfield, the sunken road, and
the Irish Brigade's famous stand. Continued from Period II. |
|
|
|
|
EVENT
NAME: |
Combat |
|
HIST.
PERIOD: |
World War
II, Normandy |
|
RULES
SYSTEM: |
Homebrew |
|
MINIATURES: |
54mm |
|
NO.
OF PLAYERS: |
4 to 6 |
|
PRESENTED
BY: |
Scott
Odden |
|
DESCRIPTION: |
Platoon
level skirmish battle. Allied troops attempt to liberate French village from
determined Krauts. Fast paced, quick to learn convention rules for playing
toy soldiers ,while at the same time in a very small way paying Homage to
those real flesh and blood people that saved the world 60 years ago. |
|
|
|
|
EVENT
NAME: |
MOG
Somali Conflict |
|
HIST.
PERIOD: |
Modern |
|
RULES
SYSTEM: |
Dog of
War |
|
MINIATURES: |
28mm |
|
NO.
OF PLAYERS: |
Up to 6 |
|
PRESENTED
BY: |
Bryan
Shein |
|
DESCRIPTION: |
After a
failed raid on a suspected weapons depot, US Rangers and Delta fight their
way out of the Adgal Clan controlled sector of Mogadishu. |
|
|
|
|
EVENT
NAME: |
The March
to Eshowe |
|
HIST.
PERIOD: |
Colonial |
|
RULES
SYSTEM: |
Imperialism |
|
MINIATURES: |
15mm |
|
NO.
OF PLAYERS: |
2 to 8 |
|
PRESENTED
BY: |
Bill Vanderpool |
|
DESCRIPTION: |
Imperial
troops have been ordered to move to Eshowe and set up a laager. Can the Zulus
stop this move and send the Imperial dogs back to Natal? All players welcome. |
|
|
|
|
EVENT
NAME: |
Battle
for Italia |
|
HIST.
PERIOD: |
Ancients |
|
RULES
SYSTEM: |
De Bellis
Antiquitatis (DBA) |
|
MINIATURES: |
15mm |
|
NO.
OF PLAYERS: |
8 |
|
PRESENTED
BY: |
Craig
Steed |
|
DESCRIPTION: |
A double
elimination tourney for control of the Italian peninsula in the Camillan
Roman era. 12 armies from which to choose, with prizes for the winners. All
supplies provided. |
|
|
|
|
EVENT
NAME: |
Lord of
the Rings - Siege of Gondor |
|
HIST.
PERIOD: |
Fantasy |
|
RULES
SYSTEM: |
Workshop's
Lord of the Rings Miniatures Battles |
|
MINIATURES: |
25mm |
|
NO.
OF PLAYERS: |
6 |
|
PRESENTED
BY: |
Chris
Ewick |
|
DESCRIPTION: |
Battle
for Minas Tirith on a huge scale model with siege towers, catapults,
trebuchets, and trolls. Lead the Orcs to crunch all mankind or defend Gondor
and your very life. |
Period IV (Saturday 7PM to 11PM)
|
EVENT
NAME: |
Blenheim
2004the 300th year anniversary of The Battle of Blenheim (Part 3) |
|
HIST.
PERIOD: |
War of
Spanish Succession |
|
RULES
SYSTEM: |
Home
Brew Fast Play rules, created for the 300th year anniversary
battle. |
|
MINIATURES: |
Over
3,500 28mm castings representing all the battalions, squadrons and batteries
of the battle |
|
NO.
OF PLAYERS: |
28
Troop Commanders (14 per side). 6 Commanders (3 per side - no troopsdon't
worryyou'll be too busy to push troops) |
|
PRESENTED
BY: |
Ian
Croxal |
|
DESCRIPTION: |
The
Battle of Blenheim, continued from the previous period. |
|
|
|
|
EVENT
NAME: |
BladensburgÑThe
Road to Washington |
|
HIST.
PERIOD: |
War of
1812 |
|
RULES
SYSTEM: |
Red
Coats and Gray Jackets (Fire and Fury Variant) |
|
MINIATURES: |
25mm |
|
NO.
OF PLAYERS: |
5 to 6 |
|
PRESENTED
BY: |
Kevin
Smyth, Doug Hamm, and Scott Abbot |
|
DESCRIPTION: |
A small
army of Peninsular veterans are raising hell throughout the Chesapeake. They've set their sights on
Washington, and you have a chance to stop them. You've massed your militia,
you have the advantage of terrain, but can you defeat Wellington's Invincibles? |
|
|
|
|
EVENT
NAME: |
Breakthrough! |
|
HIST.
PERIOD: |
World
War 2 - Eastern Front |
|
RULES
SYSTEM: |
World
War II Microarmor: The Game |
|
MINIATURES: |
1/285 |
|
NO.
OF PLAYERS: |
6 |
|
PRESENTED
BY: |
Jeroen
Koopman |
|
DESCRIPTION: |
The
main offensive has started. Can the attackers punch a hole in the enemy lines
or will the defenders hold? |
|
|
|
|
EVENT
NAME: |
Soccer
War - La Guerra del Futbol |
|
HIST.
PERIOD: |
Modern
- Air (sort of) |
|
RULES
SYSTEM: |
Mustangs |
|
MINIATURES: |
1/300
scale airplanes |
|
NO.
OF PLAYERS: |
5 |
|
PRESENTED
BY: |
Paul Hannah |
|
DESCRIPTION: |
Didn't
get a chance to yell "Goal!" at last year's 'Soccer War' event?
Here's another chance to get in on the entertaining scenario. World War II
era Corsairs and Mustangs duel over the jungles of El Salvador and Honduras.
No Experience needed. |
|
|
|
|
EVENT
NAME: |
The
First Battle of Bull Run |
|
HIST.
PERIOD: |
American
Civil War |
|
RULES
SYSTEM: |
Fire
and Fury |
|
MINIATURES: |
20mm |
|
NO.
OF PLAYERS: |
5 |
|
PRESENTED
BY: |
Dennis
Chin |
|
DESCRIPTION: |
Refight
the first major battle of the American Civil War. |
|
|
|
|
EVENT
NAME: |
A
Greater Than Alexander |
|
HIST.
PERIOD: |
Ancients |
|
RULES
SYSTEM: |
De
Bellis Antiquitatis (DBA) |
|
MINIATURES: |
15mm |
|
NO.
OF PLAYERS: |
Up to 8 |
|
PRESENTED
BY: |
Terry
Griner |
|
DESCRIPTION: |
Do you
have what it takes to lead your nation to world domination? Choose one of
eight armies and fight your way to the top in three rounds of combat using
these popular rules. No experience needed, all game materials provided. |
|
|
|
|
EVENT
NAME: |
DBM
Tournament |
|
HIST.
PERIOD: |
Ancients |
|
RULES
SYSTEM: |
DBM |
|
MINIATURES: |
25mm |
|
NO.
OF PLAYERS: |
8 to 12 |
|
PRESENTED
BY: |
Bruce
Meyer |
|
DESCRIPTION: |
A 200
point DBM competition. Armies will be provided. Continued from the previous
period. |
|
|
|
|
EVENT
NAME: |
Action
at Gloucester in 30mm by HistoriFigs! |
|
HIST.
PERIOD: |
American
Revolution |
|
RULES
SYSTEM: |
Bloodybacks,
with additions |
|
MINIATURES: |
30mm |
|
NO.
OF PLAYERS: |
2 to 4 |
|
PRESENTED
BY: |
Mike
Taber |
|
DESCRIPTION: |
Game
will be played using the Bloodybacks rules from Wargames Illustrated May 2004
with additions By Mike Taber and Mike Frank. Game scenario will be based on
the action a Gloucesterbattle of Yorktown... The game is smooth flowing and
the results are true to history. So, come join us for a jolly good time Ð
join ranks with Lauzun or Tarelton. Or perhaps lead the rebel Militia - will
they stand, or will they break and run? As we refine the selected scenario,
details will be posted to the HistoriFigs website: www.historifigs.com |
|
|
|
|
EVENT
NAME: |
Epsom
3: Grainville-sur-Odon |
|
HIST.
PERIOD: |
World War
II - Normandy |
|
RULES
SYSTEM: |
Overlord |
|
MINIATURES: |
15mm |
|
NO.
OF PLAYERS: |
7 |
|
PRESENTED
BY: |
David
Sullivan |
|
DESCRIPTION: |
Elements
of the 10/Highland Light Infantry, supported by tanks of the 7 RTR advance
toward Grainville-sur-Odon, south of Cheux, against elements of the 12th SS
Panzer division 'Hitlerjugend.' |
|
|
|
|
EVENT
NAME: |
The Siege
of Khambula |
|
HIST.
PERIOD: |
Colonial |
|
RULES
SYSTEM: |
Imperialism |
|
MINIATURES: |
15mm |
|
NO.
OF PLAYERS: |
2 to 8 |
|
PRESENTED
BY: |
Bill
Vanderpool |
|
DESCRIPTION: |
Can the
Imperial troops hold the laagers or will the Zulus wipe them out? All players
welcome. |
|
|
|
|
EVENT
NAME: |
Can
Ossama Escape? |
|
HIST.
PERIOD: |
Modern |
|
RULES
SYSTEM: |
Dogs of
War |
|
MINIATURES: |
28mm |
|
NO.
OF PLAYERS: |
Up to 12 |
|
PRESENTED
BY: |
Gary
Griess |
|
DESCRIPTION: |
Ossama is
about to be trapped. Can he break out through a valley and mountain pass
before the American pursuers arrive? |
|
|
|
|
EVENT
NAME: |
High Tide
at Kursk |
|
HIST.
PERIOD: |
World War
II - Eastern Front |
|
RULES
SYSTEM: |
Home Brew |
|
MINIATURES: |
1/285 |
|
NO.
OF PLAYERS: |
10 |
|
PRESENTED
BY: |
Colin
Wilson, Allan Dyer, and the Armchair Generals |
|
DESCRIPTION: |
This
scenario is played with tanks at a one to one scale. Yes, that's more than
600 tanks in this scenario, lots of infantry, and it will be done in one
period. The German SS was the tip of one of the spearheads to encircle the
Soviet army. The Soviets had been fortifying for months, and these regiments
had spent seven days destroying seven layers of fortifications and
obliterating the rifle divisions in them. The hard part was over and they had
less than 20 KM to go to encircle one million Soviet troops. The 1st SS
Panzergrenadier regiment started up at 6 a.m. and advanced 2km by 8 a.m.
while destroying a Soviet airborne regiment. They then called up their 67
tank panzer regiment and started to advance thinking that today the circle
will be closed. The Soviets counterattacked them with their last reserves,
500 tanks and unending waves of infantry. Three times the Soviets broke
through and three times they were driven back. At the end of the day 30
German tanks were destroyed and 192 Soviet tanks were destroyed. The Germans
lost less than 400 men. It was a great tactical victory for the SS that day
but a strategic disaster since the German offensive was over. |
|
|
|
|
EVENT
NAME: |
Rat
Patrol |
|
HIST.
PERIOD: |
World War
II, North Africa |
|
RULES
SYSTEM: |
Battleground
WWII |
|
MINIATURES: |
20mm |
|
NO.
OF PLAYERS: |
Up to 11 |
|
PRESENTED
BY: |
Chris
Ewick |
|
DESCRIPTION: |
British
and German armored car scout patrol clash in the deserts of North Africa.
Take control of one of these light vehicles and race across our Burning
Desert boards, the latest custom terrain from The Game Matrix. This
game will be fast and exciting fun for all! |
|
|
|
|
EVENT
NAME: |
Hammer of
the Scots |
|
HIST.
PERIOD: |
War of
Scottish Independence |
|
RULES
SYSTEM: |
Columbia
Games, Block Game |
|
MINIATURES: |
n/a |
|
NO.
OF PLAYERS: |
2 or more |
|
PRESENTED
BY: |
Robert
Garlinghouse |
|
DESCRIPTION: |
Inspired
by the movie 'Braveheart', but following the actual historical events, Hammer
of the Scots bring the rebellion of William Wallace to life. As the English,
you seek to pacify Scotland by controlling all the important Noble Lords. The
Scottish player also seeks the allegiance of Nobles to support a difficult
struggle for freedom. Intended for beginning players. The game can
accommodate more than 2 players if they are willing to work in teams. |
|
|
|
|
EVENT
NAME: |
NUTS! |
|
HIST.
PERIOD: |
World
War II - Western Front |
|
RULES
SYSTEM: |
NUTS!
By Two-Hour Wargames |
|
MINIATURES: |
25mm |
|
NO.
OF PLAYERS: |
6 to 8 |
|
PRESENTED
BY: |
Ed
Teixeira |
|
DESCRIPTION: |
American
forces meet German Panzer grenadiers in France 1944. Players command a squad
of either side in this fast paced man to man skirmish game. Novices welcome,
prizes provided. |
|
|
|
|
EVENT
NAME: |
Lord of
the Rings - Siege of Gondor |
|
HIST.
PERIOD: |
Fantasy |
|
RULES
SYSTEM: |
Workshop's
Lord of the Rings Miniatures Battles |
|
MINIATURES: |
25mm |
|
NO.
OF PLAYERS: |
6 |
|
PRESENTED
BY: |
Chris
Ewick |
|
DESCRIPTION: |
Battle
for Minas Tirith on a huge scale model with siege towers, catapults,
trebuchets, and trolls. Lead the Orcs to crunch all mankind or defend Gondor
and your very life. |
Period V (Sunday 9AM to 12PM)
|
EVENT
NAME: |
Star
Fight |
|
HIST.
PERIOD: |
Science
Fiction |
|
RULES
SYSTEM: |
A Sky
Full of Ships |
|
MINIATURES: |
1500
scale 'Battlefleet Gothic' |
|
NO.
OF PLAYERS: |
Up to 8 |
|
PRESENTED
BY: |
Scott
Schwager |
|
DESCRIPTION: |
Simple,
quick, and fun space combat rules. The rules are available online at
freespace.virgin.net/pete.jones/rules |
|
|
|
|
EVENT
NAME: |
Landing
on Peleliu |
|
HIST.
PERIOD: |
World
War 2 - Pacific |
|
RULES
SYSTEM: |
Battlefront
|
|
MINIATURES: |
25mm |
|
NO.
OF PLAYERS: |
4 to 6 |
|
PRESENTED
BY: |
Ed
McMeel |
|
DESCRIPTION: |
Join
the Marines in a contested island landing. |
|
|
|
|
EVENT
NAME: |
Eastern
Front Meeting Engagement |
|
HIST.
PERIOD: |
World
War 2 - Eastern Front |
|
RULES
SYSTEM: |
World
War II Microarmor: The Game |
|
MINIATURES: |
1/285 |
|
NO.
OF PLAYERS: |
6 |
|
PRESENTED
BY: |
Jeroen
Koopman |
|
DESCRIPTION: |
Your
forces are advancing into contact with the enemy. Will your forces be enough
to counter the enemy? |
|
|
|
|
EVENT
NAME: |
The
Battle of Little Round Top |
|
HIST.
PERIOD: |
American
Civil War |
|
RULES
SYSTEM: |
Johnny
Reb |
|
MINIATURES: |
20mm |
|
NO.
OF PLAYERS: |
3 |
|
PRESENTED
BY: |
Dennis
Chin |
|
DESCRIPTION: |
Colonel
Vincent said to Chamberlain, "You are the extreme left of the Union
line. The line runs from here all the way back to Gettysburg. But it stops
here. You cannot withdraw. You must defend this place to the last."
"Yes," Chamberlain said absently. "Good," Vincent said,
"Now we'll see how professors fight." |
|
|
|
|
EVENT
NAME: |
DBA -
South of the Border |
|
HIST.
PERIOD: |
Ancients |
|
RULES
SYSTEM: |
De
Bellis Antiquitatis (DBA) |
|
MINIATURES: |
15mm |
|
NO.
OF PLAYERS: |
Up to 8 |
|
PRESENTED
BY: |
Paul
Hannah |
|
DESCRIPTION: |
Incas,
Aztecs, Amazonians, and other exotics of Pre-Columbian America will be the
primary theme of Sunday morning's DBA ancients gaming. No experience needed.
All game material and Chips and salsa provided. |
|
|
|
|
EVENT
NAME: |
Western
Way of War at Sea |
|
HIST.
PERIOD: |
Ancients
- Naval |
|
RULES
SYSTEM: |
Mare
Nostrum |
|
MINIATURES: |
15mm
Biremes and Triremes |
|
NO.
OF PLAYERS: |
8 to 10 |
|
PRESENTED
BY: |
Kevin
Smyth & David Demick |
|
DESCRIPTION: |
The
Persian fleet is massing for an attack on the holy Greek temple of Pylos,
keeper of the food of the gods. For all players. It is fun and easy. |
|
|
|
|
EVENT
NAME: |
Turkenkrieg! |
|
HIST.
PERIOD: |
Pike and
Shot |
|
RULES
SYSTEM: |
King's
War |
|
MINIATURES: |
15mm |
|
NO.
OF PLAYERS: |
6 |
|
PRESENTED
BY: |
Bruce
Bretthauer |
|
DESCRIPTION: |
The Turks and the Europeans fought a seemingly endless series of
wars. Can your larger but more unwieldy Turkish Army defeat the more nimble
but smaller European Army and clear the road to the great cities of Central
Europe? Fun system, rules will be taught. |
|
|
|
|
EVENT
NAME: |
Can
Ossama Escape? |
|
HIST.
PERIOD: |
Modern |
|
RULES
SYSTEM: |
Dogs of
War |
|
MINIATURES: |
28mm |
|
NO.
OF PLAYERS: |
Up to 12 |
|
PRESENTED
BY: |
Gary
Griess |
|
DESCRIPTION: |
Ossama is
about to be trapped. Can he break out through a valley and mountain pass
before the American pursuers arrive? |
|
|
|
|
EVENT
NAME: |
Massacre
at Trafalgar |
|
HIST.
PERIOD: |
Age of
Sail |
|
RULES
SYSTEM: |
Break
the Line |
|
MINIATURES: |
1/1200 |
|
NO.
OF PLAYERS: |
10 |
|
PRESENTED
BY: |
Allan
Dyer, Colin Wilson, and the Armchair Generals |
|
DESCRIPTION: |
On
October 21, 1805 the 28 British Ships massacred the 31 larger and more
powerful ships of the French and Spanish Combined Fleet at Trafalgar.
Here is a historical representation of that battle. All players are
British and compete against each other for prizes. |
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EVENT
NAME: |
Civil War |
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HIST.
PERIOD: |
Colonial |
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RULES
SYSTEM: |
Imperialism |
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MINIATURES: |
15mm |
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NO.
OF PLAYERS: |
2 to 8 |
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PRESENTED
BY: |
Bill
Vanderpool |
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DESCRIPTION: |
Zulus
fighting Zulus. Who will be the dominant group; the Mbuyaz or Cetshwayo? All
players welcome. |
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EVENT
NAME: |
Rat
Patrol |
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HIST.
PERIOD: |
World War
II, North Africa |
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RULES
SYSTEM: |
Battleground
WWII |
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MINIATURES: |
20mm |
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NO.
OF PLAYERS: |
Up to 11 |
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PRESENTED
BY: |
Chris
Ewick |
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DESCRIPTION: |
British
and German armored car scout patrol clash in the deserts of North Africa.
Take control of one of these light vehicles and race across our Burning
Desert boards, the latest custom terrain from The Game Matrix. This
game will be fast and exciting fun for all! |
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EVENT
NAME: |
100
Kingdoms |
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HIST.
PERIOD: |
Fantasy |
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RULES
SYSTEM: |
Black Orc
Games Fantasy Mass Combat System |
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MINIATURES: |
28mm |
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NO.
OF PLAYERS: |
2 or more |
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PRESENTED
BY: |
Robert
Garlinghouse |
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DESCRIPTION: |
"From
Lyonesse, the land of a hundred kingdoms, a Warlord will come and unite the
land under the One True God. All of Lyonesse shall bow to this chosen one -
the New Hand of God." Are you fated to be the chosen New Hand of God?
There is only one way to find out. Fight for your place in history, become
the ruler of the 100 Kingdoms. Intended for beginning players. Rules
available at www.100kingdoms.com. The game can accommodate more than 2
players if they are willing to work in teams. |
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EVENT
NAME: |
You
Decide Your Opposition |
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HIST.
PERIOD: |
World War
II, Western Front |
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RULES
SYSTEM: |
Modified
Jagdpanzer |
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MINIATURES: |
N Scale |
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NO.
OF PLAYERS: |
3 to 5 |
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PRESENTED
BY: |
Terry
Sawchenko |
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DESCRIPTION: |
The
Americans start with a force of 10 Shermans and 5 Stuarts. The American
players decide upon how many Germans they wish to face. The number is rolled
on a table to determine what they are up against. Hidden moves on the part of
the Germans keep the suspense going as the Americans attempt to "clear
the board". Game ends when the last German resistance is mopped up.
Beware though; there is a die throw that can increase the number of Germans
so nobody can predict the final opposition. Will it be a "walk in the
park" or a "walk on the wild side"? |
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EVENT
NAME: |
1st
Hochstedt. - The first battle of Blenheim, 1703 |
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HIST.
PERIOD: |
War of
Spanish Succession |
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RULES
SYSTEM: |
Home Brew
Fast Play rules, created for the 300th year anniversary battle. |
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MINIATURES: |
28mm
castings representing all the battalions, squadrons and batteries of the
battle |
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NO.
OF PLAYERS: |
12 Troop
Commanders. 2 Commanders (3 per side - no troopsÑdon't worryÑyou'll be too
busy to push troops) |
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PRESENTED
BY: |
Ian
Croxall and the Emerald Valley Wargames Club |
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DESCRIPTION: |
Come join
in the First Battle of Blenheim. |
Period VI (Sunday 1PM to 5PM)
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EVENT
NAME: |
The
Battle of Singling: December 6, 1944 |
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HIST.
PERIOD: |
World
War II - Western Front |
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RULES
SYSTEM: |
Battlefront
WWII |
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MINIATURES: |
15mm |
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NO.
OF PLAYERS: |
Up to 8 |
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PRESENTED
BY: |
Peter
Wort |
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DESCRIPTION: |
After
losing a company of Sherman tanks on a probing assault the previous day, Col.
Creighton Abrams tries again to take the town of Singling. This time with
infantry support for the second company of Shermans. The Germans have ideas
of their own. |
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EVENT
NAME: |
Battle
of Lobau, July 1757 |
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HIST.
PERIOD: |
Seven
Years War |
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RULES
SYSTEM: |
Old
Dessauer |
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MINIATURES: |
15mm |
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NO.
OF PLAYERS: |
4 to 6 |
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PRESENTED
BY: |
Wes
Rogers |
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DESCRIPTION: |
This is
a hypothetical scenario set in July, 1757. The Prussians under Frederick have
been retreating slowly north after their defeat at Kolin. On 16 July a
detached Prussian force under the brave but inexperienced Prince August
William stumbles into an Austrian blocking force under Nadasty at Lobau.
Nadasty is an aggressive commander and his troops have out-marched the
Prussians (as well as his own main army). August William is trapped. The
Prussians have better troops, but must drive across a strongly-held Austrian
ridgeline to reach their main army at Bautzen to the north. Failure means
disgrace and dismissal from the army; Frederick does not have a sympathetic
nature. The rules are 1:50 scale, with very simple game mechanics, suitable
for those new to this fascinating period or to wargaming in general. |
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EVENT
NAME: |
Getaway
DBA |
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HIST.
PERIOD: |
Ancients |
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RULES
SYSTEM: |
De
Bellis Antiquitatis (DBA) |
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MINIATURES: |
15mm |
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NO.
OF PLAYERS: |
Up to 8 |
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PRESENTED
BY: |
Paul
Hannah |
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DESCRIPTION: |
Wind up
your weekend by playing pick-up games using these popular rules. Each game
lasts about an hour. No experience needed, all game materials provided,
dozens of armies available. Stop by before you head home and try out these
rules. |
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EVENT
NAME: |
Count
Down to a Downed Count |
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HIST.
PERIOD: |
World
War I - Air |
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RULES
SYSTEM: |
Blue
Max |
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MINIATURES: |
1/144th
scale |
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NO.
OF PLAYERS: |
7 |
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PRESENTED
BY: |
Charles
Branson |
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DESCRIPTION: |
The
Count von Toffrichen finds himself alone and ambushed! Can he hold out and
survive until his Jasta's Dawn Patrol arrives or will the Allies bring him
down? Players should bring a light-hearted attitude, a love for the genre and
a forgiving nature (this is my first convention game). |
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EVENT
NAME: |
Can You
Set Fire to the Amakhanda? |
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HIST.
PERIOD: |
Colonial |
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RULES
SYSTEM: |
Imperialism |
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MINIATURES: |
15mm |
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NO.
OF PLAYERS: |
2 to 8 |
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PRESENTED
BY: |
Bill
Vanderpool |
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DESCRIPTION: |
Can you
move to Amakhanda, set fire to it, and then move on to the next or will the
Zulus save their Amakhanda and push the Imperial troops out? All players
welcome. |
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EVENT
NAME: |
MOG
Somali Conflict |
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HIST.
PERIOD: |
Modern |
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RULES
SYSTEM: |
Dog of
War |
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MINIATURES: |
28mm |
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NO.
OF PLAYERS: |
Up to 6 |
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PRESENTED
BY: |
Bryan
Shein |
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DESCRIPTION: |
After a
failed raid on a suspected weapons depot, US Rangers and Delta fight their
way out of the Adgal Clan controlled sector of Mogadishu. |
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EVENT
NAME: |
Gettysburg:
Badges of Courage |
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HIST.
PERIOD: |
American
Civil War |
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RULES
SYSTEM: |
Columbia
Games, Block Game |
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MINIATURES: |
n/a |
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NO.
OF PLAYERS: |
2 or more |
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PRESENTED
BY: |
Robert
Garlinghouse |
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DESCRIPTION: |
Columbia
Games brand new game, all three days of Gettysburg can be played separately
or together. Check out something new before you head for home. |